The club

Squads are the players over 900 minutes this season — everything below is measured on them.

Pool: Big-5 — percentiles never cross pools

Loading…

Playing-style fingerprint

Style axes · 0–100 percentile vs all Big-5 clubs

    Source: minutes-weighted player category percentiles (Understat × FotMob), 2025/26 · computed by the scout pipeline

    Attack & defence are Dixon–Coles xG-blend coefficients: higher attack scores more; lower (more negative) defence concedes less. Elo is the live power rating.

    Style axes — this club vs its league average
    Axis Club Lg avg

    1 Attacking, creation, possession and progression axes are built from squad player percentiles. Defending is different: squad defensive-action volume is possession-suppressed (a dominant side rarely defends), so this axis is the pooled percentile of the Dixon–Coles defence coefficient — fewer expected goals conceded = higher score.

    The squad

    Each qualifying player carries a Statz Rating (0–100) and an archetype. The rating reads him at the role he plays — absolute output benchmarks blended with peer role-quality on one cross-position scale, where ~57 is a median top-flight starter in the player's own pool and the low-90s are world-class. Click a lit-up card for the full breakdown.

    Role & type coverage

    Two readouts of the same squad. Role coverage asks whether every position is manned at a good level; type coverage asks whether the squad owns every style of player. A side can fill all seven position groups yet lack a whole archetype family — a genuine stylistic blind spot.

    By role · best rating per position group

    A role is flagged weak when its best Statz Rating falls below 60 (the vertical line), or a gap when no qualifying player covers it at all.

    By type · archetype families present

    How many qualifying players fall in each of the eight archetype families. A family with none is a stylistic blind spot; with just one, thin cover. Bars scale to the squad's fullest family.

    Recruiter

    For every weak role, the best-fitting players elsewhere in the club's own pool of leagues. Fit (0–100) = 0.6 × the candidate's Statz Rating + 0.4 × style match to this club — quality and stylistic alignment only. There is no transfer, contract or market data here: this is who would raise the level and suit the system, not who is available or affordable. Click a card for the scouting profile.

    The league map

    Where the selected club sits among its league rivals — by playing style, or by model strength. The chosen club is highlighted and labelled.

    Style map — attacking × defending

    0–100 style percentiles · one mark per club

    Source: scout pipeline, 2025/26
    Every club on the map (sortable)
    Club Attacking Defending Elo

    2 Candidate shortlists rank by fit within a role and are drawn only from players who themselves qualify (≥ 900 min) at clubs other than the one selected. A profile fetches its full percentile detail on demand for any player in the scouting sample (every qualifier in the club's own pool); otherwise the card shows the headline rating and fit alone.